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x86 Visual Studio C++ MASM Assembly Bending Sprites Plugin info

Hi All,

Currently I am attempting to create a bending sprite plugin using x86 Visual Studio C++ MASM Assembly as currently the DarkGDK game engine I am using is good but doesn't support bending sprites.

What you can post on this thread: If you have made a bending sprite plugin made in x86 assembly share the info or ideas you have on this thread. Also if you have any ideas of the best way to reverse engineer a C++ DLL you can share that info as well as I am currently trying to reverse...

x86 Visual Studio C++ MASM Assembly Bending Sprites Plugin info

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