Hi All,
Currently I am attempting to create a bending sprite plugin using x86 Visual Studio C++ MASM Assembly as currently the DarkGDK game engine I am using is good but doesn't support bending sprites.
What you can post on this thread: If you have made a bending sprite plugin made in x86 assembly share the info or ideas you have on this thread. Also if you have any ideas of the best way to reverse engineer a C++ DLL you can share that info as well as I am currently trying to reverse...
x86 Visual Studio C++ MASM Assembly Bending Sprites Plugin info
Currently I am attempting to create a bending sprite plugin using x86 Visual Studio C++ MASM Assembly as currently the DarkGDK game engine I am using is good but doesn't support bending sprites.
What you can post on this thread: If you have made a bending sprite plugin made in x86 assembly share the info or ideas you have on this thread. Also if you have any ideas of the best way to reverse engineer a C++ DLL you can share that info as well as I am currently trying to reverse...
x86 Visual Studio C++ MASM Assembly Bending Sprites Plugin info